Ready to go beyond the basics in Substance Designer? If so, then this course is for you. Join Emmanuel Henri as he shares advanced techniques for building new materials from scratch in Substance Designer. As well as how to photograph real-life materials, import them, and recreate them in this powerful node-based material authoring tool. Emmanuel also covers procedural sculpting with Substance Designer. Including how to build out specific materials such as rusty metal, a wooden plank, and a forest floor.