Developers and designers know that UI mockups have limits. In fact, for an optimal user experience, you’ll eventually need a prototype to more fully convey the interactions. In this course, Emmanuel Henri shows how to create a prototype of a mobile app using Framer. He starts by showing how to set up a project, gather exported graphics, and import graphics into Framer X. Then he covers how to create each view, link the views, add interactive components, create form inputs, and even animate interactions. Finally, he demonstrates how to complete the prototype so you can deliver it to clients or stakeholders for review.